Andrei Boiko
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20162024

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  • 2024

    Volumetric kombat: a case study on developing a VR game with Volumetric Video

    Hogue, A. & Boiko, A., 22 Jan 2024, 2023 IEEE Gaming, Entertainment, and Media Conference (GEM). Gittens, C., Hogue, A. & Cannavò, A. (eds.). Piscataway, NJ: IEEE , p. 1-6 6 p. 10390295. (2023 IEEE Gaming, Entertainment, and Media Conference (GEM)).

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