Arts and Humanities
Video Games
80%
Comparative Method
53%
Fiction Study
40%
science fiction films
40%
Story-tellers
40%
Alien
40%
Monstrosity
40%
Internationalism
40%
Peer Review
40%
Scholars
40%
Irony
40%
Adolf Hitler
40%
Performative
40%
Final fantasy
40%
Environmental Design
40%
Diachrony
40%
Political Speech
40%
Science Fiction
40%
Temporal
33%
Dynamics
26%
Multiplicity
20%
Media Theory
20%
Literary History
20%
Performativity
20%
Digital Storytelling
20%
Academic Libraries
20%
Presupposition
20%
Remake
20%
Media Use
20%
Embeddedness
20%
Ethnographic Approach
20%
Hybridity
20%
Media Technology
20%
Literature
20%
Australia
20%
Political Issue
20%
Entanglement
20%
Materiality
20%
Temporality
13%
Close reading
13%
Temporal Experience
13%
literary scholars
13%
Narrative Method
13%
Literary Studies
13%
Technique
13%
Affective
13%
Historical Event
13%
Narrative
13%
Ritual
13%
Civility
10%
Psychology
Gaming
100%
YouTube
80%
Case Study
80%
Toddlers
60%
Narrative
60%
Academic Community
40%
Familiarity
40%
Online Time
40%
Digital Gaming
40%
Story-Telling
40%
Multiplicity
40%
Children's Rights
40%
Gambling
40%
Programming Game
40%
Meme
40%
Storytelling Technique
40%
Rhythm
40%
Habituation
40%
Performativity
40%
New Media
20%
Qualitative Research
20%
Framing Effect
20%
Media Technology
20%
Mobile Device
20%
Social Sciences
Academic Libraries
80%
National Libraries
80%
Video Games
40%
Gambling
40%
Media Culture
40%
Business Model
40%
Cultural Heritage
40%
Environmental Design
40%
Regulatory Framework
40%
Courts
20%
Embeddedness
20%
Fair use
20%
Media Technology
20%
Cultural Industry
20%
Tuition Fee
20%
Children's Rights
13%
Narrative
13%
Human Relation
6%
Jordan
6%