Personal profile
Personal profile
I am a lecturer in game art currently responsible for the delivery of content to both 3rd and 4th year students. My research interests include industry led pipelines and contemporary art processes.
I have worked for a number of years in both the VFX and games industry. I began working in film and advertisement and then transitioned to games where I work predominantly as an environment artist at a leading UK games company.
I have helped produce and ship multiple products for both VFX and game products on a variety of platforms working with notable clients. At the moment I am involved in growing and contributing to existing and new modules involved in the computer and environment arts.
2019-2020 Modules
DES102: Game Art Production
Des306: Environment Art Production
ART302: Computer Arts Practice
Education/Academic qualification
Animation, BA Hons, Duncan of Jordanstone College of Art
2009 → 2012
Collaborations and top research areas from the last five years
Projects
- 1 Active
-
CoSTAR Realtime Lab
White, G. (PI), Bett, M. (CoI), Hughes, E. (CoI), Vaughan, P. (CoI), Robinson, G. (CoI), Szymkowiak, A. (CoI), Terras, M. (CoPI), Pearston, F. (CoI), Zeilinger, M. (CoI), Sridharan, M. (CoI), D'Arnese, E. (CoI), Dev, A. (Researcher), Ince, E. (Researcher) & Yang, H. (Researcher)
1/10/23 → 31/03/29
Project: Research project