Research Output per year
Prior to joining Abertay as a lecturer in 2010, I worked in IT and Game Development.
I currently combine my industry experience with my doctoral field (history) by exploring the intersection of games, digital media and history. My recent work explores commemoration and memorialization in videogames and interactive media.
I primarily teach game production and am actively engaged through the Biome Collective in researching production and management within the creative industries, particularly project methodologies for SMEs and for multiplatform development.
I have led several award-winning Applied Games projects, and have written and presented on creating and developing games for digital health, education, cybersecurity and social change.
AG0761A - Quality Assurance and User Experience
AG0960A - Prototype Game Development
AG0961A - Game Application Development
AG0963A - The Producer in Interactive Media
AG0980A - Professional Project
AG1060A - Game Professional Awareness
AG1063A - Games Industry Awareness
AG1160A - The Games Marketplace
My principal research interests lie in production and management within the creative industries, with particular reference to the area of project methodologies across multiplatform development. Recent research includes a study in balancing traditional and agile approaches within a multiplatform environment.
I am actively engaged in researching in the field of digital media where I have written and presented on the topics of practice-based teaching, user engagement, collaborative working models and the sharing of intellectual property for the Digital Media and Games industries.
Combining my industry experience with my doctoral field I am investigating the history of computer games and their cultural significance and relationship with public opinion. Other research interests include quality assurance, user experience, continued professional development, sector diversification, sector incentivisation, quality of life and unionisation.
2014 - Interface Follow-on Funding £30k
2013 - Care Inspectorate £7.5k
2013 - NHS Education LaMP Project £9.9k
2012 - BP/Odjfell Game prototype Funding £18k
2011 - CPD Quality Assurance £5k
2011 - Samsung Bada Challenge, University of Abertay Organiser http://www.badastudentdeveloperchallenge.com/450/university-of-abertay-dundee/http://www.abertay.ac.uk/about/news/newsarchive/2012/name,8989,en.html
2011 - Evolution and Convergence of Games and Platforms, BBC Production Masters Workshop. BBC Scotland.
2011 - Understanding Games and Gamers. BBC Production Masters Workshop. BBC Scotland
2011 - The Full Spectrum : A History of Dundee's Gaming Industry, The McManus, Dundee http://www.thecourier.co.uk/News/Dundee/article/13071/mcmanus-hosting-the-full-spectrum-a-history-of-dundee-s-gaming-industry.html
2011 - Making Digital Dundee – Scottish Television, Dundee http://www.abertay.ac.uk/about/news/newsarchive/2011/name,8351,en.html
2011 - Scotland Stand, Games Developer Conference, San Francisco - attendance directly led to Samsung Bada Challenge
Research output: Contribution to conference › Other
Research output: Contribution to journal › Article
Research output: Chapter in Book/Report/Conference proceeding › Chapter
Student thesis: Doctoral Thesis