• 3 Citations
  • 1 h-Index
20142019
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Research Output 2014 2019

2019
4 Downloads (Pure)

Back to people, back to basics

Messer, S., Donald, I. & Hayes, M., 5 May 2019.

Research output: Contribution to conferenceOther

File

Great War Dundee

Vaughan, P. (ed.), Murray, C. (ed.), Kenefick, B., Donald, I., Patrick, D., Sinclair, F., Mills, P., Mills, P., Welsh, G., Vaughan, P., Laird, C., Balson, E., Austin, H., Keepers, E. & Morozova, A., 20 Sep 2019, 31 p. Dundee : UniVerse.

Research output: Other contribution

Great War Dundee: hidden histories

Donald, I., Kenefick, B., Patrick, D. & Sinclair, F., 2019, 42 p. Dundee : Great War Dundee Partnership.

Research output: Other contribution

History
World War I
Dundee
Soldiers
Booklet
81 Downloads (Pure)

Just war? War games, war crimes, and game design

Donald, I., 1 Jun 2019, In : Games and Culture. 14, 4, p. 367-386 20 p.

Research output: Contribution to journalArticle

Open Access
File
War Crimes
war crime
Crime
Red Cross
Violence

Lest they forget: exploring commemoration and remembrance through games and digital technologies

Donald, I., 11 Feb 2019, The Palgrave handbook of artistic and cultural response to war since 1914: the British Isles, the United States and Australasia. Kerby, M., Baguley, M. & McDonald, J. (eds.). Palgrave Macmillan, p. 427-446 20 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

1 Downloads (Pure)
Open Access
File
collective memory
virtual reality
experience
narrative
evaluation
2018

Finding the will to go on

Donald, I., 2018, First World War: the Scottish soldier's story. Lindsay, C. (ed.). Dundee: DCT Media & Co. Ltd, p. 132-133 2 p.

Research output: Chapter in Book/Report/Conference proceedingOther chapter contribution

15 Downloads (Pure)

Gaming the heart of darkness

Pittner, F. & Donald, I., 4 Sep 2018, In : Arts. 7, 3, 13 p., 46.

Research output: Contribution to journalSpecial issue

Open Access
File
Gaming
Heart of Darkness
Viet Nam
Racism
Apocalypse
Gaming
Video Games
Heart of Darkness
Fiction
Storytelling

Loos: the fallen fourth - visualising community identity and loss in the First World War

Donald, I., 1 Dec 2018, Tayside at War. Kenefick, W. & Patrick, D. (eds.). Dundee: Abertay Historical Society

Research output: Chapter in Book/Report/Conference proceedingChapter

241 Downloads (Pure)

Playing with the dead: transmedia narratives and The Walking Dead games

Donald, I. & Austin, H. J., Jul 2018, Handbook of research on transmedia storytelling and narrative strategies. Yılmaz, R., Erdem, M. N. & Resuloğlu, F. (eds.). Hershey, PA: Information Science Reference, p. 50-71 22 p. (Advances in Media, Entertainment, and the Arts (AMEA)).

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
File
Franchise
Instinct
Interactive Narrative
Popular Culture
Gaming

Their memory

Donald, I. & Houghton, E., 2 Dec 2018

Research output: Non-textual formDigital or Visual Products

Data storage equipment
Industrial plants
Virtual reality

The US enters the war

Donald, I., 2018, First World War: the Scottish soldier's story. Lindsay, C. (ed.). Dundee: DCT Media & Co. Ltd, p. 114-115 2 p.

Research output: Chapter in Book/Report/Conference proceedingOther chapter contribution

Visualising the Iolaire

Donald, I. & Robertson, I., 14 Dec 2018

Research output: Non-textual formDigital or Visual Products

Tragedy
World War I
Memorial
Survivors
Highlands
2017
17 Downloads (Pure)

Glitchspace: teaching programming through puzzles in cyberspace

Donald, I. & MacLeod, K., 15 Sep 2017, Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. Pivec, M. & Grundler, J. (eds.). Reading: Academic Conferences and Publishing International Limited, p. 148-154 7 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
Teaching
Terminology
Industry
Education
21 Downloads (Pure)

On the use of serious games technology to facilitate large-scale training in cybercrime response

Coull, N., Donald, I., Ferguson, I., Keane, E., Mitchell, T., Smith, O. V., Stevenson, E. & Tomkins, P., 22 Nov 2017, In : European Police Science and Research Bulletin. Special Conference Edition, 3, p. 123-130 8 p.

Research output: Contribution to journalArticle

Open Access
File
offense
seizure
police officer
computer game
everyday life
2 Citations (Scopus)
25 Downloads (Pure)

Project sanitarium: playing tuberculosis to its end game

Donald, I., Meyer, K. A., Brengman, J., Gillespie, S. H. & Bowness, R., Dec 2017, In : Journal of Computing in Higher Education. 29, 3, p. 599-617 19 p.

Research output: Contribution to journalArticle

Open Access
File
contagious disease
industry
workplace
drug
simulation
146 Downloads (Pure)

The gamification of cybersecurity training

Coull, N., Donald, I., Ferguson, I., Keane, E., Mitchell, T., Smith, O. V., Stevenson, E. & Tomkins, P., Nov 2017, E-learning and games: 11th International Conference, Edutainment 2017, Bournemouth, UK, June 26 – 28, 2017 : revised selected papers. Tian, F., Gatzidis, C., El Rhalibi, A., Tang, W. & Charles, F. (eds.). Cham: Springer, p. 108-111 4 p. (Lecture Notes in Computer Science; vol. 10345).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
police officer
incident
human being
facebook
police
2016
4 Downloads (Pure)

5:47: shot at dawn

Donald, I. & Pittner, F., 18 Sep 2016

Research output: Non-textual formDigital or Visual Products

Open Access
File
Innovation
Dundee
2015

Loos: the fallen fourth

Donald, I., Demuth, A. & Cook, T., 25 Sep 2015

Research output: Non-textual formDigital or Visual Products

Dundee
World War I
Black Watch
Brothers
Documentary

Project Sanitarium: gaming TB: a serious game for a serious problem

Donald, I., Meyer, K. A., Brengman, J., Gillespie, S. & Bowness, R., 2015, VS-GAMES 2015: 7th International Conference on Games and Virtual Worlds for Serious Applications. Piscataway, NJ: IEEE , p. 52-59 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

contagious disease
industry
computer game
expertise
workplace
2014
1 Citation (Scopus)
16 Downloads (Pure)

A sweetspot for innovation: developing games with purpose through student-staff collaboration

Sloan, R. J. S., Galloway, D. & Donald, I., 2014, VS-Games 2014: 6th International Conference on Games and Virtual Worlds for Serious Applications. Camilleri, V., Dingli, A. & Montebello, M. (eds.). Piscataway, NJ: IEEE , p. 123-130 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
innovation
staff
student
industry
university