• 5 Citations
  • 1 h-Index
20142020

Research output per year

If you made any changes in Pure these will be visible here soon.

Research Output

Filter
Chapter
2019

Call of duty: Modern warfare (series)

Donald, I., 15 Nov 2019, Learning, education & games: 1000 games to use in the classroom & beyond. Schrier, K. (ed.). Pittsburgh, PA: ETC Press, p. 83-86 4 p. (Learning, Education & Games; vol. 3).

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
File
47 Downloads (Pure)

Lest they forget: exploring commemoration and remembrance through games and digital technologies

Donald, I., 11 Feb 2019, The Palgrave handbook of artistic and cultural response to war since 1914: the British Isles, the United States and Australasia. Kerby, M., Baguley, M. & McDonald, J. (eds.). Cham: Palgrave Macmillan, p. 427-446 20 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

2018

Loos: the fallen fourth - visualising community identity and loss in the First World War

Donald, I., 1 Dec 2018, Tayside at War. Kenefick, W. & Patrick, D. (eds.). Dundee: Abertay Historical Society

Research output: Chapter in Book/Report/Conference proceedingChapter

Playing with the dead: transmedia narratives and The Walking Dead games

Donald, I. & Austin, H. J., Jul 2018, Handbook of research on transmedia storytelling and narrative strategies. Yılmaz, R., Erdem, M. N. & Resuloğlu, F. (eds.). Hershey, PA: Information Science Reference, p. 50-71 22 p. (Advances in Media, Entertainment, and the Arts (AMEA)).

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
File
441 Downloads (Pure)