Personal profile
Personal profile
I am a Lecturer in Creative Computing, an art practitioner and researcher, and a Co-I at CoSTAR National Lab(UKRI AHRC-funded) as part of the Worldbuilding team. As part of the CoSTAR National Lab, I’m exploring the future of the UK's screen and performance sectors with an emphasis on live music. The Lab’s interests lie in the area of democratisation, and equitable access to the technologies we think will transform the Creative Industries.
My practices and research interests lie in sound/digital art, creative experiments using interactive game technology, artificial intelligence, playful engagement, and embodied digital expression. By exploring alternative ways of communication in digital space, I try to find accessibility and inclusivity.
My postdoctoral research was with InGAME (UKRI AHRC-funded), where I developed the multiplayer VR sound improvisation Sound of Light to experiment with hand gestures and embodied musicality through anonymous and non-verbal play. I also participated in several industry projects including the Whale Song Park project with Konglomerate Games, and the text-to-speech tool for dyslexic players Dislectek with Lowtek Games.
Personal Portfolio: junginjung.com
Teaching
I lead CMP512 - Applied Analytics: Case Studies. The module is designed to have a look at real-world case studies using Machine Learning tools and think about ethical approaches to data collection. I invite active practitioners and researchers for this module from various fields such as games, arts, music, medical studies etc. Please do contact me if you have exciting ideas to deliver related to this subject.
I lead AUD201 - Game Audio. The module teaches fundamentals for designing interactive sound for game audio. Students learn how to create their own audio assets by recording and how to implement the assets into a game using game audio middleware.
I supervise Honours and MSc students. I'm open to accepting PhD candidates.
Employment History
2022 - Present Lecturer in Creative Computing, Abertay University
2019 - 2022 Postdoctoral Research and Development Fellow, InGAME - Creative Industries Cluster Programme, funded by AHRC and Industrial Strategy.
Outreach
2024 MTF Labs: JUST DATA (received Susan Lesley Bland Prize for Social Good)
2023 Styria Artist in Residency (Funded by the Styrian government)
2022 MTF Labs: Ecosystem Living (Grant received from Creative Informatics/Creative Scotland)
2022 Martin Compston's Scottish Fling - - Sound of Light Demo, BBC Scotland
2022 Sound: Designed in Dundee - Sound of Light Demo, V&A Dundee
2022 Creative Teach Scotland Gathering - Sound of Light Demo
2022 Research Seminar Series at the Music Department, National University of Ireland, Maynooth
2021 Audience of the Future Show & Tell: Immersive Audio, Digital Catapult
2021 Organised online Experimental Games Lab Workshops
2021 Tinderbox PlayAway Festival - Virtual Reality Mini Talks
Education/Academic qualification
Sound and Media, BA (Hons), London Metropolitan University
Sound Design, MSc, Organising Sound Through Physical Improvisation, University of Edinburgh
Music Technology, PhD, Choreographic Sound Composition: Towards a Poetics of Restriction, University of Huddersfield
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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SDG 9 Industry, Innovation, and Infrastructure
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Collaborations and top research areas from the last five years
Projects
- 1 Finished
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InGAME: Innovation for Games and Media Enterprise
White, G. (PI), Taylor, S. (PI), Bown, J. (CoI), Falconer, R. (CoI), Sloan, R. J. S. (CoI), Donald, I. (CoI), Szymkowiak, A. (CoI), De Lappe, J. (CoI), Galloway, D. (CoI), Jayemanne, D. (CoI), Jung, J. I. (Researcher) & Anderson, S. (Researcher)
3/09/18 → 30/09/23
Project: Research project
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Chiasmic play: haptic theatre performance at the Water's Edge Studio
Merchant, N. (Developer), Jung, J. I. (Composer), Ince, E. (Contributor), Yang, H. (Developer), Mariya Dass, N. B. (Artist) & Szymkowiak, A. (Contributor), 4 Jun 2025Research output: Non-textual form › Performance
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Chiasmic Play: exploring embodied experience through live haptic theatre
Jung, J. I., Merchant, N., Ince, E., Yang, H., Mariya Dass, N. B. & Szymkowiak, A., 30 Dec 2025, In: Journal of Digital Media & Interaction. 8, 20, p. 81-104 24 p.Research output: Contribution to journal › Article › peer-review
Open AccessFile15 Downloads (Pure) -
Impact of full-body haptic feedback on the sense of presence, affective experience, and game engagement in a VR game
Merchant, N., Ince, E. B., Jung, J. I., Yang, H. & Szymkowiak, A., 16 Jun 2025, Abstract proceedings of DiGRA 2025: games at the crossroads. DiGRA, p. 1-5 5 p. (DiGRA conference proceedings).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Open AccessFile39 Downloads (Pure) -
Figure Infinity
Jung, J. I. (Artist), McHugh, L. (Artist) & McCabe, A. (Artist), 10 May 2024Research output: Non-textual form › Performance
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Traumgraz
Jung, J. I. (Artist), Clark, L. (Artist) & Ahluwalia, J. (Artist), 10 May 2024Research output: Non-textual form › Performance