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20162019
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Personal profile

Personal profile

Mona is a Lecturer in Immersive Experience Design at Abertay University. She completed her Applied Research Collaborative Studentship PhD: "Playing with Performance/Performing Play. Creating hybrid experiences at the fringes of video games and performance" at Abertay in 2019. Her Research Project was a collaboration between Abertay University, The Royal Conservatoire of Scotland and The National Theatre of Scotland, funded by R-Lincs and The Scottish Funding Council through the Scottish Graduate School for Arts and Humanities.

Her research is practice-based and focuses on the convergence of contemporary performance practices and video games, particularly designing hybrid forms of storytelling, performative games, mixed-reality and immersive experiences and games for public spaces and heritage sites.

For more information about past projects and education please see: https://www.performingplay.co.uk/about-me

Teaching

2018-2019 DES305 Critical and Contextual Studies - Module Leader

2019-2020 ART308 Critical Studies - Module Leader

Research interests

Mona's research is practice-based and focuses on the convergence of contemporary performance practices and video games, particularly designing hybrid forms of storytelling, performative games, mixed-reality and immersive experiences and games for public spaces and heritage sites.

Applied Research Collaborative Studentship (ARCS) Connecting Performance & Play. Establishing Interdisciplinary Design Methods for the Development of Games & Performance. Abertay University, the Royal Conservatoire of Scotland, the National Theatre of Scotland. Scottish Graduate School for Arts and Humanities, the Scottish Funding Council, R-LINCS.

Fingerprint Dive into the research topics where Mona Bozdog is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

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Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output 2016 2019

Playing beyond the front room: designing for social play In Ola De La Vida

Love, L. & Bozdog, M., 4 May 2019

Research output: Non-textual formExhibition

Visibility

The hauntology of walking simulators: designing liminal space. From Dear Esther to Inchcolm Project

Bozdog, M., Kagen, M. & Darby, K., 17 Jul 2019.

Research output: Contribution to conferenceAbstract

Open Access
Liminal
Hauntology
Simulator
Esther
Players

Walking across virtual and physical worlds

Bozdog, M., 10 Jul 2019.

Research output: Contribution to conferenceAbstract

Virtual Worlds
Physical World
Esther
Players
Abbeys
69 Downloads (Pure)

Worlds at our fingertips: reading (in) What Remains of Edith Finch

Bozdog, M. & Galloway, D., 2 May 2019, In : Games and Culture. 20 p.

Research output: Contribution to journalArticle

Open Access
File
Aesthetics
Video Games
Giant
Storytelling
Aspiration

A three person poncho and a set of maracas: designing Ola De La Vida, a co-located social play computer game

Love, L. H. C. & Bozdog, M., 27 Sep 2018, DiGRA 2018 conference proceedings. DIGRA

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
Computer games

Thesis

Playing with performance/performing play: creating hybrid experiences at the fringes of video games and performance

Author: Bozdog, M., 18 Jun 2019

Supervisor: Galloway, D. (Supervisor), Bissell, L. (External person) (Supervisor) & MacDonald, A. (External person) (Supervisor)

Student thesis: Doctoral Thesis

File