Personal profile
Personal profile
I am a Teaching and Research Fellow in Games and VFX, specializing in real-time virtual production. I primarily support modules for the MSc in Technical Art and VFX, building on my own academic background from Abertay University where I earned my BA (Hons) in Games Design and Production in 2023 and my MSc in Technical Art and VFX in 2025.
My current research explores the use of real-time engines to generate complex, procedural environments. Specifically, I am investigating how these systems can enhance the filming of moving vehicle sequences within a virtual production volume for film and HETV.
Research interests
- Virtual production
- Real-time rendering
- Procedural generation
- VFX
Teaching
Module Leader:
- CMP514 Introduction to Virtual Production
Support Delivery:
- CMP505 Advanced Procedural Methods
- CMP515 Technical Art & VFX
- CMP516 Procedural Methods for VFX and CG
- CMP517 Realtime Tool and Pipeline Development
- CMP522 Realtime Graphics and Shader Techniques
Funding
- Converge Microfinance Award (PI)
- Scottish Government Tayside Flywheel (PI)
Education/Academic qualification
Technical Art & VFX, MSc, Abertay University
Sept 2024 → Aug 2025
Award Date: 28 Nov 2025
Game Design & Production, BA (Hons), Abertay University
Sept 2019 → Jul 2023
Award Date: 21 Jul 2023
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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SDG 1 No Poverty
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SDG 8 Decent Work and Economic Growth