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I am a part-time Lecturer in Game Audio and Design, currently leading delivery of CMP407: Audio Programming, and teaching on DES207: Media Production with Kayleigh MacLeod, Dayna Galloway, Euan Dempster, Dayna Galloway, Ege Sezen and Alexander Tarvet.
My research interests are focused on treating players as game designers: empowering players to design and re-design the games they play - as they are playing them - and flattening the traditional hierarchy between game designer and player.
I completed my undergraduate degree in Electronics with Music at the University of Glasgow, followed by a Masters in Music Technology and a subsequent PhD in Music Technology, both also from the University of Glasgow.
Outside of my work at Abertay I am an artist and independent game developer, working as part of Biome Collective. A full list of my non-academic work can be found on my personal website.
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Music Technology, PhD, Ashitaka: An Audiovisual Instrument, University of Glasgow
Music Technology, MMus, Subvert Audio: Stimulating Creativity in Music Software, University of Glasgow
Electronics with Music, BEng, Electronics with Music, University of Glasgow
Research output: Non-textual form › Artefact
Research output: Non-textual form › Software
Research output: Non-textual form › Performance
Research output: Non-textual form › Software
Research output: Non-textual form › Digital or Visual Products