Abstract
Within industry as well as academia, developing games that have wider impact on society has been of particular interest in the last decade. The increasing use of terms such as ‘games with purpose’, ‘serious games’ and gamification’ has been mirrored in a flurry of activity in games research. Broader applications of games beyond entertainment are now well-understood and accepted, with universities and companies excelling in creating games to serve particular needs. However, it is not explicitly clear how undergraduates of game design and development courses can be directly involved in serious game creation. With most undergraduates inspired by commercial games development, and the games industry requiring that universities teach specific technical skills in their courses, balancing the research aspirations of academics with the educational requirements of an appropriate undergraduate course can be a difficult balancing act. In this paper, the authors present three case studies of games with purpose developed through collaboration between undergraduate students and academic staff. In all cases, the educational value of the projects for the students is considered in relation to the research value for the academics, who face increasing demands to develop research outcomes despite a necessity to provide a first-rate learning experience and nurture future game developers.
Original language | English |
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Title of host publication | VS-Games 2014 |
Subtitle of host publication | 6th International Conference on Games and Virtual Worlds for Serious Applications |
Editors | Vanessa Camilleri, Alexiei Dingli, Matthew Montebello |
Place of Publication | Piscataway, NJ |
Publisher | IEEE |
Number of pages | 8 |
ISBN (Print) | 9781479940561 |
DOIs | |
Publication status | Published - 1 Sept 2014 |
Event | 6th International Conference on Games and Virtual Worlds for Serious Applications - Faculty of ICT, University of Malta, Msida, Malta Duration: 9 Sept 2014 → 12 Sept 2014 Conference number: 6th |
Conference
Conference | 6th International Conference on Games and Virtual Worlds for Serious Applications |
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Abbreviated title | VS-Games 2014 |
Country/Territory | Malta |
City | Msida |
Period | 9/09/14 → 12/09/14 |
Keywords
- Games with purpose
- Serious games
- Educational games
- Games research
- Games education