Abstract
There are many similarities between the fields of experimental animation and experimental computer games. For example, conceptually, many examples are subjective representations of the artists’ experiences or point of view; structurally, experimental works avoid the conventions of their medium, seeking to express and communicate in innovative ways; and stylistically, many make use of abstract visual form as representative devices. It is not possible for an audience to passively engage with such experimental works in the same way as their more conventional counterparts due to the unconventional nature of the media. Instead the work must be ‘read’ by the audience or player so that they can interpret the meaning behind the work.
The author seeks to explore the concept of interpretation through discussion of examples of experimental animation and computer games. Within this discussion design principles which impact upon interpretation of an art work are identified and are explored to help to further define an interpretive language for abstraction. To evaluate these ideas, the author will discuss practical experimentation in the form of game prototype development. The aim being to create a playful experience whilst utilizing the identified design principles to encourage player interpretation of abstract ideas. Finally, by drawing parallels between the abstraction techniques used in experimental animation and experimental games, further experiments are proposed to improve our understanding of how audiences interpret abstract media.
Original language | English |
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Title of host publication | CONFIA |
Subtitle of host publication | International Conference on Illustration and Animation |
Place of Publication | Porto |
Publisher | IPCA |
Pages | 429-442 |
Number of pages | 14 |
ISBN (Print) | 9789899756762 |
Publication status | Published - Nov 2013 |
Event | 2nd International Conference in Illustration and Animation - Porto, Portugal Duration: 29 Nov 2013 → 30 Nov 2013 Conference number: 2nd |
Conference
Conference | 2nd International Conference in Illustration and Animation |
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Abbreviated title | CONFIA 2013 |
Country/Territory | Portugal |
City | Porto |
Period | 29/11/13 → 30/11/13 |
Keywords
- Abstraction
- Abstract art
- Experimental animation
- Computer games
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Dive into the research topics of 'Abstraction in experimental animation and computer games'. Together they form a unique fingerprint.Student Theses
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Playing games together: play interventions for community and communal play
Author: Love, L., 3 Apr 2018Supervisor: White, G. (Supervisor), De Lappe, J. (Supervisor) & Jayemanne, D. (Supervisor)
Student thesis: Doctoral Thesis
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