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AETHRAKHTHON: structuring electroacoustic improvisation and performance using a game engine

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Abstract

AETHRAKHTHON is an improvised piece utilizing an electronically augmented drum-kit as an interface with a physics-driven 3D game environment. The work explores improvised musical landscapes where the physical dynamics of the game world influence live sound processing and electronics. Through the interplay between the drum-kit and the game engine’s physics, the performer navigates a space of sonic possibilities, generating a rich dialogue of audiovisual interactions. This open-ended structure encourages exploration, allowing for unique interpretations in every performance. The result is a dynamic and evolving experience where the boundaries between sound, motion, and technology blur.
Original languageEnglish
Title of host publicationxCoAx 2025
Subtitle of host publicationProceedings of the Thirteenth Conference on Computation, Communication, Aesthetics & X
EditorsMiguel Carvalhais, Mario Verdicchio, Luísa Ribas, André Rangel
Place of PublicationPorto
Publisheri2ADS
Pages396-398
Number of pages3
ISBN (Electronic)9789899279056
DOIs
Publication statusPublished - 28 Jul 2025
Event13th Conference on Computation, Communication, Aesthetics & X - V&A Dundee, Dundee, United Kingdom
Duration: 9 Jul 202511 Jul 2025
Conference number: 13th
https://2025.xcoax.org/

Publication series

NamexCoAx proceedings of the Conference on Computation, Communication, Aesthetics & X
Publisheri2ADS
ISSN (Print)2183-9069

Conference

Conference13th Conference on Computation, Communication, Aesthetics & X
Abbreviated titlexCoAx 2025
Country/TerritoryUnited Kingdom
CityDundee
Period9/07/2511/07/25
Internet address

Keywords

  • Improvisation
  • Performance
  • Game design
  • Live electronics
  • NIME
  • Electroacoustic composition

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