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Agency and animation: the performance of interactive game characters
Robin J. S. Sloan
Department of Games and Arts
Research output
:
Contribution to journal
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Article
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peer-review
Overview
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Dive into the research topics of 'Agency and animation: the performance of interactive game characters'. Together they form a unique fingerprint.
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Arts and Humanities
Interactive
100%
Action
83%
Realtime
33%
Video Games
33%
artistic medium
33%
Virtual
16%
realm
16%
Genre
16%
animator
16%
Continuous
16%
Dynamic Character
16%
Controlled
16%
Enemy
16%
Adventure
16%
Avatar
16%
nuances
16%
End users
16%
Majority
16%
oppositional
16%
defeat
16%
Narrative
16%
Role-Playing
16%
Technological Change
16%
Cinematic Representations
16%
central character
16%
Game Playing
16%
Interactivity
16%
Interlude
16%
Psychology
Gaming
100%
Animated Character
100%
Interactive Game
100%
Shortcuts
50%
Action Game
50%
Role-Playing
50%
Narrative
50%
Interactivity
50%
Computer Science
Interactive
100%
videogame
40%
Game Playing
20%
Game Development
20%
Supporting Role
20%
Action Sequence
20%
Interactive Element
20%
Gaming Experience
20%
Performance Capture
20%
Technological Change
20%
Engineering
End-Users
100%
Shortcuts
100%