Abstract
This presentation was organised by Animation Research Network Scotland for Edinburgh College of Art, University of Edinburgh. It explores the intersection between playful technology, performance and community engagement.
Clare seeks to create meaningful experiences for people, providing a space for connection, reflection and discussion. Often these projects explore sociocultural or socio-political topics, with a focus on empathy, wellbeing and self-expression. These interdisciplinary projects involve collaborations with performers, game designers, sound artists and other creative practitioners.
Currently, Clare is working on projects that explore lived experience, nostalgia and cooperative games, bringing people together to share their stories in playful, accessible ways.
Clare seeks to create meaningful experiences for people, providing a space for connection, reflection and discussion. Often these projects explore sociocultural or socio-political topics, with a focus on empathy, wellbeing and self-expression. These interdisciplinary projects involve collaborations with performers, game designers, sound artists and other creative practitioners.
Currently, Clare is working on projects that explore lived experience, nostalgia and cooperative games, bringing people together to share their stories in playful, accessible ways.
| Original language | English |
|---|---|
| Type | Guest lecture |
| Publication status | Published - 28 May 2025 |
Keywords
- Social Dance
- Nostalia
- Storytelling
- Oral histories
- Experimental Game Design
- Playful Experience
- Clubbing
- Nightclubbing
- Cooperative play