Companionship games: a framework for emotionally engaging and empathetic interactive characters

Alice Bowman*

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Citations (Scopus)
    250 Downloads (Pure)

    Abstract

    1 in 2 people are diagnosed with cancer in their lifetime, and for those living with cancer loneliness and isolation are significant problems. This paper discusses the development of a virtual cancer support group, using the support group format to offer a companionship game to breast cancer patients. Seven characters populate this support group, designed as empathetic virtual agents. Interviews and playtests will assess the effectiveness of the design practice developed, and these learnings will be used to create a design framework for emotionally engaging and empathetic interactive characters.

    Original languageEnglish
    Title of host publicationInteractive storytelling
    Subtitle of host publication12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19–22, 2019, Proceedings
    EditorsRogelio E. Cardona-Rivera, Anne Sullivan, R. Michael Young
    Place of PublicationCham
    PublisherSpringer
    Pages413-417
    Number of pages5
    ISBN (Electronic)9783030338947
    ISBN (Print)9783030338930
    DOIs
    Publication statusPublished - 26 Oct 2019
    Event12th International Conference on Interactive Digital Storytelling, ICIDS 2019 - Salt Lake City, United States
    Duration: 19 Nov 201922 Nov 2019

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume11869 LNCS
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Conference

    Conference12th International Conference on Interactive Digital Storytelling, ICIDS 2019
    Country/TerritoryUnited States
    CitySalt Lake City
    Period19/11/1922/11/19

    Keywords

    • Interactive storytelling
    • Serious games
    • Cancer support
    • Narrative design
    • Character design

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