Designing 'little red sprite': avatar as researcher

Jocelyn Sie, Graham Johnson, Shamil Zainuddin

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper provides a summary of the design and iteration of a visual agent, an avatar representing the researcher. With the main functional goals of prompting and eliciting information from remote respondents via a chat/social medium, issues such as trust and rapport were addressed. Little Red Sprite, an avatar, was created to act on behalf of and as a representation of a remote research team, as an intermediary and focal point for information exchange within the context of a diary study on daily financial transactions. Design was founded upon principles of engagement, assistance, and trust, taking the form of a 'cute' inquisitive alien. The character, as judged by participant feedback and project data collection goals, was successful in this context and raised questions about appropriate agent design, remote rapport and relationships with avatar representations.

Original languageEnglish
Title of host publicationCHIuXiD 2017 - Proceedings of the 3rd International Conference on Human-Computer Interaction and User Experience in Indonesia
Subtitle of host publicationExperience Design for All
EditorsAdi Basuki Tedjasaputra, Eunice Sari
PublisherAssociation for Computing Machinery (ACM)
Pages20-23
Number of pages4
ISBN (Electronic)9781450352123
DOIs
Publication statusPublished - 18 Apr 2017
Externally publishedYes
Event3rd International Human-Computer Interaction and User Experience Conference in Indonesia, CHIuXiD 2017 - Jakarta and Bogor, Indonesia
Duration: 17 Apr 201720 Apr 2017

Publication series

NameACM International Conference Proceeding Series
VolumePart F129310

Conference

Conference3rd International Human-Computer Interaction and User Experience Conference in Indonesia, CHIuXiD 2017
CountryIndonesia
CityJakarta and Bogor
Period17/04/1720/04/17

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Sie, J., Johnson, G., & Zainuddin, S. (2017). Designing 'little red sprite': avatar as researcher. In A. B. Tedjasaputra, & E. Sari (Eds.), CHIuXiD 2017 - Proceedings of the 3rd International Conference on Human-Computer Interaction and User Experience in Indonesia: Experience Design for All (pp. 20-23). (ACM International Conference Proceeding Series; Vol. Part F129310). Association for Computing Machinery (ACM). https://doi.org/10.1145/3077343.3077344