Games and turns: considering context in language use

Research output: Contribution to journalArticlepeer-review


This paper considers the ways in which Wittgenstein’s (1958) later philosophy and his ideas on language games, as well as Sacks’ (1992) work on conversational turns, has been applied in relation to the notion of context in language use discourse studies, and in particular discursive psychology. In terms of the application of Wittgenstein, I argue that it is not simply the case that he is referring to different language games as different interactional contexts, but rather that he is making a much more complex point concerning language use by competent users within a given game. In the case of Sacks, I argue that turns within conversation cannot be simply read of as evidence of a particular (inter-)action on the analyst’s part but rather must be considered in terms of how interlocutors render to one another the intelligibility of “what is going on” within the ordering of turns.
Original languageEnglish
Pages (from-to)251-266
Number of pages16
JournalLodz Papers in Pragmatics
Issue number2
Publication statusPublished - 16 Dec 2022


  • Wittgenstein
  • Discourse
  • Studies
  • Methodology


Dive into the research topics of 'Games and turns: considering context in language use'. Together they form a unique fingerprint.

Cite this