Gamification in a learning resource for the study of Human Computer Interaction

Dawn Carmichael*, Claire MacEachen, Jacqueline Archibald

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Citations (Scopus)
    98 Downloads (Pure)

    Abstract

    Human Computer Interaction (HCI) is increasing in relevance as it, in part, concerns the design of digital interfaces such as downloadable apps. Despite the importance of the subject area students frequently find the topic boring, dry and overly theoretical. In order to address this apparent lack of student interest, a gamified learning resource for a HCI module in the second year of University was created. A literature review into the HCI educational requirements was conducted and used to inform the design. A further analysis of the literature on dialogic feedback, simulations and gamification features was conducted and key features were matched to the educational requirements. The resultant gamified learning resource, dubbed the “work simulation”, was evaluated first by a two cohort comparison for module lecture attendance and exam attainment. The results of the first phase of the evaluation showed a statistically significant improvement in both attendance and attainment for the cohort experiencing the “work simulation”. A further evaluation was carried out by means of interviews with students, which suggested that dialogic feedback and the game narrative/fiction, in particular, were useful.
    Original languageEnglish
    Title of host publicationIntelligent computing
    Subtitle of host publicationproceedings of the 2021 Computing conference
    EditorsKohei Arai
    Place of PublicationCham
    PublisherSpringer
    Pages697-717
    Number of pages21
    Volume1
    ISBN (Electronic)9783030801199
    ISBN (Print)9783030801182
    DOIs
    Publication statusPublished - 13 Jul 2021
    EventComputing Conference 2021 - Virtual, London, United Kingdom
    Duration: 15 Jul 202116 Jul 2021
    Conference number: 8th
    https://saiconference.com/Computing

    Publication series

    NameLecture Notes in Networks and Systems (LNNS)
    PublisherSpringer
    Volume283
    ISSN (Print)2367-3370
    ISSN (Electronic)2367-3389

    Conference

    ConferenceComputing Conference 2021
    Country/TerritoryUnited Kingdom
    CityLondon
    Period15/07/2116/07/21
    Internet address

    Keywords

    • Educational technology
    • Gamification
    • Human computer interactions

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