HeartGuard VR

Octavia Lea (Developer), Lynsay A. Shepherd* (Contributor), Andrea Szymkowiak (Contributor)

*Corresponding author for this work

Research output: Non-textual formDigital or Visual Products

Abstract

Romance scams are a form of social engineering whereby a scammer leads victims to believe they are in a romantic relationship before making a monetary request. Victims suffer a "double-hit": the loss of what felt like a real relationship, in addition to the financial aspect of the scam. Law enforcement and dating platforms frequently run campaigns about romance scams, explaining how to spot potential scammers; this information is often text- based and may not be perceived as engaging. This document presents HeartGuard VR, an immersive virtual reality (VR) serious game experience that explores tactics used by romance scammers in an effort to educate the public about how these scams are carried out and how they can protect themselves.

Supporting publication: Lea, O., Shepherd, L. A., Szymkowiak, A. 2024. HeartGuard VR: immersive romance scam education. In: A. Schönbohm, A. Bucchiarone, F. de Rosa, M. Ninaus, A. Wang, V. Wanick, & P. Dondio (Eds.), Games and Learning Alliance: 13th International Conference, GALA 2024, Berlin, Germany, November 20–22, 2024, proceedings (Lecture Notes in Computer Science; Vol. 15348). Springer.
Original languageEnglish
Publisheritch.io
Media of outputOnline
Size150Mb
Publication statusPublished - 5 Dec 2024

Keywords

  • Romance fraud
  • Romance scams
  • Human-computer interaction
  • Serious games
  • Applied games
  • Cybersecurity
  • Virtual reality
  • Immersive experiences

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  • HeartGuard VR: immersive romance scam education

    Lea, O., Shepherd, L. A. & Szymkowiak, A., 18 Dec 2024, Games and Learning Alliance: 13th International Conference, GALA 2024, Berlin, Germany, November 20–22, 2024, proceedings. Schönbohm, A., Bellotti, F., Bucchiarone, A., de Rosa, F., Ninaus, M., Wang, A., Wanick, V. & Dondio, P. (eds.). Cham: Springer, p. 201-211 10 p. (Lecture Notes in Computer Science (LNCS); vol. 15348).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

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