Inchcolm project

Research output: Non-textual formPerformance

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Abstract

Inchcolm Project is part of an interdisciplinary research project which develops new ways of designing for the moving body across media, by combining aesthetics and design methods from contemporary performance practice and video games. As such, it brought a video game (Dear Esther, The Chinese Room, 2012) to life on a Scottish island (Inchcolm island in the Firth of Forth). During the two hour experience on Inchcolm the audience/players wander freely on the island encountering geo-tagged audio, live music, performers and installation spaces evocative of the game world, a playthrough of the game projected in the 12th century Inchcolm abbey, and an orchestral performance of the video game’s soundtrack (composed by Jessica Curry, arranged by Luci Holland and David Jamieson, performed by Mantra Collective).
Original languageEnglish
Place of PublicationInchcolm, Scotland
Publication statusPublished - 16 Oct 2016

Keywords

  • Performance
  • Walking simulator
  • Interactive narrative
  • Immersive experience
  • Augmented reality
  • Geo-tagged audio
  • Practice as research

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