Abstract
The use of extended reality (XR) game technologies is rising, creating increasingly immersive experiences. People with visual impairments are often interested in accessing museums, galleries, libraries and archives (Asakawa et al. 2018). However, people with visual impairments are often unable to do so because of challenges related to access, navigation in the buildings and difficulties accessing artwork or other offerings (Ahmetovic et al. 2021; Asakawa et al. 2018). Limited consideration of inclusive design in GLAM (galleries, libraries, archives, and museums) environments often renders these experiences and exhibitions inaccessible for people with visual impairments (PVI).
| Original language | English |
|---|---|
| Number of pages | 1 |
| Publication status | Published - 23 Oct 2025 |
| Event | Zip-Scene Conference 2025: Hunting for Attention: Interactive Digital Storytelling in Fragmented Attention Landscapes - DOX Centre for Contemporary Art, Prague, Czech Republic Duration: 23 Oct 2025 → 25 Oct 2025 Conference number: 7th https://conf.zip-scene.com/ |
Conference
| Conference | Zip-Scene Conference 2025 |
|---|---|
| Country/Territory | Czech Republic |
| City | Prague |
| Period | 23/10/25 → 25/10/25 |
| Internet address |