Abstract
This paper explores the relationship between companies Square-Enix and Disney as played out within the games of the Kingdom Hearts (キングダムハーツ) franchise. We contrast the relationship between these two transnational companies within the franchise's aesthetics and theoretical logics over the course of the various games. We are particularly interested in the games' own thematization and problematization of concepts of globalization, transnationalism and cultural flow. The games narratively and interactively foreground the collapse of membranes that separate worlds, producing legitimate and illegitimate modes of territoriality and intermixture.
Original language | English |
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Title of host publication | DiGRA '09 |
Subtitle of host publication | proceedings of the 2009 DiGRA international conference: breaking new ground: innovation in games, play, practice and theory |
Editors | Tanya Krzywinska, Helen W. Kennedy, Barry Atkins |
Publisher | DiGRA |
Number of pages | 8 |
Publication status | Published - 2009 |
Externally published | Yes |
Event | DiGRA 2009: Breaking New Ground: Innovation in Games, Play, Practice and Theory, 2009 International Conference - London, United Kingdom Duration: 1 Sept 2009 → 4 Sept 2009 Conference number: 4 |
Publication series
Name | |
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Publisher | DiGRA |
Volume | 5 |
ISSN (Print) | 2342-9666 |
Conference
Conference | DiGRA 2009 |
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Country/Territory | United Kingdom |
City | London |
Period | 1/09/09 → 4/09/09 |
Keywords
- Franchises
- Globalization
- Japan
- Role-playing games
- Translation
- Transmediation