Kingdom Hearts, territoriality and flow

William Humberto Huber, Stephen Mandiberg

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper explores the relationship between companies Square-Enix and Disney as played out within the games of the Kingdom Hearts (キングダムハーツ) franchise. We contrast the relationship between these two transnational companies within the franchise's aesthetics and theoretical logics over the course of the various games. We are particularly interested in the games' own thematization and problematization of concepts of globalization, transnationalism and cultural flow. The games narratively and interactively foreground the collapse of membranes that separate worlds, producing legitimate and illegitimate modes of territoriality and intermixture.
Original languageEnglish
Title of host publication DiGRA '09
Subtitle of host publicationproceedings of the 2009 DiGRA international conference: breaking new ground: innovation in games, play, practice and theory
EditorsTanya Krzywinska, Helen W. Kennedy, Barry Atkins
PublisherDIGRA
Number of pages8
Publication statusPublished - 2009
EventDiGRA 2009: Breaking New Ground: Innovation in Games, Play, Practice and Theory, 2009 International Conference - London, United Kingdom
Duration: 1 Sep 20094 Sep 2009
Conference number: 4

Publication series

Name
PublisherDiGRA
Volume5
ISSN (Print)2342-9666

Conference

ConferenceDiGRA 2009
CountryUnited Kingdom
CityLondon
Period1/09/094/09/09

Fingerprint

aesthetics
globalization

Cite this

Huber, W. H., & Mandiberg, S. (2009). Kingdom Hearts, territoriality and flow. In T. Krzywinska, H. W. Kennedy, & B. Atkins (Eds.), DiGRA '09: proceedings of the 2009 DiGRA international conference: breaking new ground: innovation in games, play, practice and theory DIGRA.
Huber, William Humberto ; Mandiberg, Stephen. / Kingdom Hearts, territoriality and flow. DiGRA '09: proceedings of the 2009 DiGRA international conference: breaking new ground: innovation in games, play, practice and theory. editor / Tanya Krzywinska ; Helen W. Kennedy ; Barry Atkins. DIGRA, 2009.
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title = "Kingdom Hearts, territoriality and flow",
abstract = "This paper explores the relationship between companies Square-Enix and Disney as played out within the games of the Kingdom Hearts (キングダムハーツ) franchise. We contrast the relationship between these two transnational companies within the franchise's aesthetics and theoretical logics over the course of the various games. We are particularly interested in the games' own thematization and problematization of concepts of globalization, transnationalism and cultural flow. The games narratively and interactively foreground the collapse of membranes that separate worlds, producing legitimate and illegitimate modes of territoriality and intermixture.",
author = "Huber, {William Humberto} and Stephen Mandiberg",
year = "2009",
language = "English",
publisher = "DIGRA",
editor = "Tanya Krzywinska and Kennedy, {Helen W.} and Barry Atkins",
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Huber, WH & Mandiberg, S 2009, Kingdom Hearts, territoriality and flow. in T Krzywinska, HW Kennedy & B Atkins (eds), DiGRA '09: proceedings of the 2009 DiGRA international conference: breaking new ground: innovation in games, play, practice and theory. DIGRA, DiGRA 2009, London, United Kingdom, 1/09/09.

Kingdom Hearts, territoriality and flow. / Huber, William Humberto; Mandiberg, Stephen.

DiGRA '09: proceedings of the 2009 DiGRA international conference: breaking new ground: innovation in games, play, practice and theory. ed. / Tanya Krzywinska; Helen W. Kennedy; Barry Atkins. DIGRA, 2009.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

TY - GEN

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N2 - This paper explores the relationship between companies Square-Enix and Disney as played out within the games of the Kingdom Hearts (キングダムハーツ) franchise. We contrast the relationship between these two transnational companies within the franchise's aesthetics and theoretical logics over the course of the various games. We are particularly interested in the games' own thematization and problematization of concepts of globalization, transnationalism and cultural flow. The games narratively and interactively foreground the collapse of membranes that separate worlds, producing legitimate and illegitimate modes of territoriality and intermixture.

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M3 - Conference contribution

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A2 - Kennedy, Helen W.

A2 - Atkins, Barry

PB - DIGRA

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Huber WH, Mandiberg S. Kingdom Hearts, territoriality and flow. In Krzywinska T, Kennedy HW, Atkins B, editors, DiGRA '09: proceedings of the 2009 DiGRA international conference: breaking new ground: innovation in games, play, practice and theory. DIGRA. 2009