Abstract
The project aims to help define/redefine how pop up experiences can relate to and have greater impact for many older users.
Using a workshop method, the project explored this by testing the feasibility and effectiveness of the MindPop Dolphin game developed by MindMaze and inviting workshop participants to imagine possible pop-up game experiences.
Using a workshop method, the project explored this by testing the feasibility and effectiveness of the MindPop Dolphin game developed by MindMaze and inviting workshop participants to imagine possible pop-up game experiences.
| Original language | English |
|---|---|
| Number of pages | 55 |
| Publication status | Published - 2023 |
Keywords
- Rehabilitation
- Games for health