Pathfinder: a performance-game for the augmented drum-kit

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Abstract

Pathfinder is a performance-game for solo drummer, exploring the synergies between multiple contemporary creative practices. The work navigates between music composition, improvisation, projection/light art and game art. At its heart lies a bespoke electro-acoustic instrument, the augmented drum-kit, used not only to provide the sonic content of the work in real-time, but also as a highly expressive game controller that interacts with an instrument-specific game. The musical instrument offers a much wider range of expressive possibilities, control and tactile feedback in comparison to a traditional general-purpose game controller, and as a result it affords a more diverse and nuanced game play performance. Live electronics, lights, projections and the drum-kit all make up the performance-game’s universe, within which the performer has to explore, adapt, navigate and complete a journey.
Original languageEnglish
Title of host publicationProceedings of the 2016 International Conference on live interfaces
EditorsThor Magnusson, Chris Kiefer, Sam Duffy
Place of PublicationBrighton
PublisherExperimental Music Technologies (EMuTe) Lab, University of Sussexand REFRAME
Pages268-269
Number of pages2
ISBN (Print)9780993199684
Publication statusPublished - 2016
EventInternational conference on Live Interfaces - University of Sussex, Brighton, United Kingdom
Duration: 29 Jun 20163 Jul 2016

Conference

ConferenceInternational conference on Live Interfaces
Abbreviated titleICLI
CountryUnited Kingdom
CityBrighton
Period29/06/163/07/16

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    Michalakos, C. (2016). Pathfinder: a performance-game for the augmented drum-kit. In T. Magnusson, C. Kiefer, & S. Duffy (Eds.), Proceedings of the 2016 International Conference on live interfaces (pp. 268-269). Experimental Music Technologies (EMuTe) Lab, University of Sussexand REFRAME. https://www.youtube.com/watch?v=ur2Qz-67P6A&index=12&list=PLZYaObEdMoIynz3d18nIinob2G_pL9iXZ