Pathfinder

performance at the 43rd International Computer Music Conference

Research output: Non-textual formPerformance

Abstract

Pathfinder is an audiovisual performance-game for solo drummer, exploring the synergies between multiple contemporary creative practices. The work navigates between music composition, improvisation, projection/light art and game art. At its heart lies a bespoke electroacoustic instrument, the augmented drum-kit, used not only to provide the sonic content of the work in real-time, but also as a highly expressive game controller that interacts with an instrument-specific game.The musical instrument offers a much wider range of expressive possibilities, control and tactile feedback in comparison to a traditional general-purpose game controller, and as a result it affords a more diverse and nuanced game play performance. Live electronics, lights, projections and the drum-kit all make up the performance-game’s universe, within which the performer has to explore, adapt, navigate and complete a journey. Performer: Christos Michalakos - Augmented Drum-Kit
Original languageEnglish
Publication statusPublished - 2017
Event43rd International Computer Music Conference - Shanghai, China
Duration: 16 Oct 201720 Oct 2017
http://www.wikicfp.com/cfp/servlet/event.showcfp?eventid=61076&copyownerid=49383

Fingerprint

Computer music
Drum
Expressive
Performer
Improvisation
Musical Instruments
Electroacoustics
Solo
Music Composition
Light Art
Drummer
Synergy
Journey
Art
Universe
Live Electronics

Cite this

@misc{dd1483913d5740f5b5dcb92a0da57c4c,
title = "Pathfinder: performance at the 43rd International Computer Music Conference",
abstract = "Pathfinder is an audiovisual performance-game for solo drummer, exploring the synergies between multiple contemporary creative practices. The work navigates between music composition, improvisation, projection/light art and game art. At its heart lies a bespoke electroacoustic instrument, the augmented drum-kit, used not only to provide the sonic content of the work in real-time, but also as a highly expressive game controller that interacts with an instrument-specific game.The musical instrument offers a much wider range of expressive possibilities, control and tactile feedback in comparison to a traditional general-purpose game controller, and as a result it affords a more diverse and nuanced game play performance. Live electronics, lights, projections and the drum-kit all make up the performance-game’s universe, within which the performer has to explore, adapt, navigate and complete a journey. Performer: Christos Michalakos - Augmented Drum-Kit",
author = "Christos Michalakos",
year = "2017",
language = "English",

}

Pathfinder : performance at the 43rd International Computer Music Conference. Michalakos, Christos (Author). 2017. Event: 43rd International Computer Music Conference , Shanghai, China.

Research output: Non-textual formPerformance

TY - ADVS

T1 - Pathfinder

T2 - performance at the 43rd International Computer Music Conference

AU - Michalakos, Christos

PY - 2017

Y1 - 2017

N2 - Pathfinder is an audiovisual performance-game for solo drummer, exploring the synergies between multiple contemporary creative practices. The work navigates between music composition, improvisation, projection/light art and game art. At its heart lies a bespoke electroacoustic instrument, the augmented drum-kit, used not only to provide the sonic content of the work in real-time, but also as a highly expressive game controller that interacts with an instrument-specific game.The musical instrument offers a much wider range of expressive possibilities, control and tactile feedback in comparison to a traditional general-purpose game controller, and as a result it affords a more diverse and nuanced game play performance. Live electronics, lights, projections and the drum-kit all make up the performance-game’s universe, within which the performer has to explore, adapt, navigate and complete a journey. Performer: Christos Michalakos - Augmented Drum-Kit

AB - Pathfinder is an audiovisual performance-game for solo drummer, exploring the synergies between multiple contemporary creative practices. The work navigates between music composition, improvisation, projection/light art and game art. At its heart lies a bespoke electroacoustic instrument, the augmented drum-kit, used not only to provide the sonic content of the work in real-time, but also as a highly expressive game controller that interacts with an instrument-specific game.The musical instrument offers a much wider range of expressive possibilities, control and tactile feedback in comparison to a traditional general-purpose game controller, and as a result it affords a more diverse and nuanced game play performance. Live electronics, lights, projections and the drum-kit all make up the performance-game’s universe, within which the performer has to explore, adapt, navigate and complete a journey. Performer: Christos Michalakos - Augmented Drum-Kit

M3 - Performance

ER -