Playing beyond the front room

designing for social play In Ola De La Vida

Research output: Non-textual formExhibition

Abstract

Ola De La Vida is a three-player cooperative game installation which is designed to harness the qualities of social play environment such as an arcade or play party (an event which mixes games, music, dance and socializing). Ola De La Vida uses physical and digital design techniques that consider the unique qualities of a social play space being sensitive to the complex personal, social and interpersonal aspects each player may experience. The game installation uses its scale to heighten the visibility of the game in a crowded play space, custom control methods to lower barriers to entry and costume to promote teamwork, collaboration and to lower social anxieties. These techniques, in partnership with the digital-physical nature of the game play aims to entice players and spectators in a social environment to participate. Through this installation we hope to encourage discussion around designing for participation and the challenges of social play.
Original languageEnglish
DOIs
Publication statusPublished - 4 May 2019
EventCHI Conference on Human Factors in Computing Systems 2019: Weaving the Threads of CHI - Scottish Event Campus, Glasgow, United Kingdom
Duration: 4 May 20199 May 2019
https://chi2019.acm.org/

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title = "Playing beyond the front room: designing for social play In Ola De La Vida",
abstract = "Ola De La Vida is a three-player cooperative game installation which is designed to harness the qualities of social play environment such as an arcade or play party (an event which mixes games, music, dance and socializing). Ola De La Vida uses physical and digital design techniques that consider the unique qualities of a social play space being sensitive to the complex personal, social and interpersonal aspects each player may experience. The game installation uses its scale to heighten the visibility of the game in a crowded play space, custom control methods to lower barriers to entry and costume to promote teamwork, collaboration and to lower social anxieties. These techniques, in partnership with the digital-physical nature of the game play aims to entice players and spectators in a social environment to participate. Through this installation we hope to encourage discussion around designing for participation and the challenges of social play.",
author = "Lynn Love and Mona Bozdog",
year = "2019",
month = "5",
day = "4",
doi = "10.1145/3290607.3313286",
language = "English",

}

Playing beyond the front room : designing for social play In Ola De La Vida. Love, Lynn (Author); Bozdog, Mona (Author). 2019. Event: CHI Conference on Human Factors in Computing Systems 2019, Scottish Event Campus, Glasgow, United Kingdom.

Research output: Non-textual formExhibition

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AB - Ola De La Vida is a three-player cooperative game installation which is designed to harness the qualities of social play environment such as an arcade or play party (an event which mixes games, music, dance and socializing). Ola De La Vida uses physical and digital design techniques that consider the unique qualities of a social play space being sensitive to the complex personal, social and interpersonal aspects each player may experience. The game installation uses its scale to heighten the visibility of the game in a crowded play space, custom control methods to lower barriers to entry and costume to promote teamwork, collaboration and to lower social anxieties. These techniques, in partnership with the digital-physical nature of the game play aims to entice players and spectators in a social environment to participate. Through this installation we hope to encourage discussion around designing for participation and the challenges of social play.

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