Postdigital play and the aesthetics of recruitment

Darshana Jayemanne, Bjorn Nansen, Thomas Apperley

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)


This paper analyses reconfigurations of play in newly emergent material and digital configurations of game design. It extends recent work examining dimensions of hybridity in playful products by turning attention to interfaces, practices and spaces, rather than devices. We argue that the concept of hybrid play relies on predefining clear and distinct entities that then enter into hybrid situations. Drawing on concepts of the ‘interface’ and ‘postdigital’, we argue the distribution of computing devices creates difficulties for such presuppositions. Instead, we propose an ‘aesthetic of recruitment’ that is adequate to the new openness of social and technical play.
Original languageEnglish
Title of host publicationDiGRA '15
Subtitle of host publicationProceedings of the 2015 DiGRA International Conference
Number of pages16
Publication statusPublished - May 2015
Externally publishedYes
Event2015 DiGRA International Conference: Diversity of Play - Leuphana University, Lüneburg, Germany
Duration: 14 May 201517 May 2015

Publication series

ISSN (Electronic)2342-9666


Conference2015 DiGRA International Conference
Abbreviated titleDiGRA 2015
Internet address

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