Abstract
This paper considers the potentials of contemporary games staking claims to realism through documentary and journalistic techniques as part of a wide-ranging cultural and technological phenomenon– ‘Reality Inspired Games’ or RIGs (Maurin, 2018). We argue that RIGs employ design techniques and strategies of legitimation that are valuable to the reactive development cycles in the indie sector, whilst also being beneficial for academic research and development. Through examining traditional documentary and the concept of Bruzzi’s performative documentary (2006) we highlight how this concept may allow developers to negotiate performativity and authenticity in their videogames.
We discuss examples of such games in the realm of indie productions, such as That Dragon, Cancer (2016), This War of Mine (2014), and My Child Lebensborn (2018) and Bury Me, My Love (2017). All of which represent new ground for game design, documentary and journalistic techniques that have influenced our work on the MacMillan project.
We discuss examples of such games in the realm of indie productions, such as That Dragon, Cancer (2016), This War of Mine (2014), and My Child Lebensborn (2018) and Bury Me, My Love (2017). All of which represent new ground for game design, documentary and journalistic techniques that have influenced our work on the MacMillan project.
Original language | English |
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Title of host publication | DiGRA '20 |
Subtitle of host publication | proceedings of the 2020 DiGRA international conference: play everywhere |
Editors | Dale Leorke |
Publisher | DiGRA |
Number of pages | 20 |
Publication status | Published - 5 Oct 2020 |
Event | DiGRA 2020: Play everywhere - Tampere, Finland Duration: 2 Jun 2020 → 6 Jun 2020 https://digra2020.org/ |
Publication series
Name | DiGRA conference proceedings |
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Publisher | DiGRA |
ISSN (Print) | 2342-9666 |
Conference
Conference | DiGRA 2020 |
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Country/Territory | Finland |
City | Tampere |
Period | 2/06/20 → 6/06/20 |
Internet address |
Keywords
- Documentary
- Indie
- Performativity
- Reality Inspired Games
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Dive into the research topics of 'Reality inspired games: expanding the lens of games' claims to authenticity'. Together they form a unique fingerprint.Student theses
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Playing Herstories: exploring techniques in reality inspired games and indie development cycles in women’s cancer journeys
McMillan, R. (Author), Jayemanne, D. (Supervisor) & Donald, I. (Supervisor), 29 Jun 2023Student thesis: Doctoral Thesis