Recover is a game prototype that was developed to explore the potential of videogames to provide users recovering from PTSD with an alternative form of immersive self-help. The game is presented as a playable concept that focuses on mindfulness techniques whilst aiming to engage and retain users. The concept also includes a companion application for mobile, whilst the main videogame has been designed for use with Virtual Reality (VR) headsets.
|Number of pages||4|
|Publication status||Published - 15 Oct 2017|
|Event||The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play - Amsterdam, Netherlands|
Duration: 15 Oct 2017 → 18 Oct 2017
|Conference||The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play|
|Abbreviated title||CHI PLAY '17|
|Period||15/10/17 → 18/10/17|
Macleod, E., & J. S. Sloan, R. (2017). Recover: designing a videogame to assist with recovery from PTSD. Paper presented at The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, Amsterdam, Netherlands.