Abstract
70% of women overall and 97% of women in the 18-24 bracket in the UK have experienced sexual harassment in public (UN Women UK, 2021). One in two women feel unsafe walking alone after dark in a quiet street near their home as well as in a busy public place, and four out of five women feel unsafe walking alone after dark in a park or other open space (ONS, 2022). It is these frightening statistics, alongside the seemingly daily senseless acts of violence against women walking, that led us to create Right 2 Roam.
Right 2 Roam is an original tabletop boardgame for 2-4 players based on the gendered lived experiences of walking alone. Through a rigorous process of making, playtesting, and reflection, our research aimed to explore how board game design can be used to prompt discussion around the inequalities of movement and safety in public places. The game is a purposefully imbalanced game of chance to mirror systemic injustices and imbalances of power.
Right 2 Roam makes a significant contribution to game design, board games as activism, and games for civic engagement. It demonstrates the power of board games to represent the systemic imbalances and inequalities linked to gendered experience, and how critical play can be used to catalyse discussion around lived experience of- and equitable access to- public space. The game has been deployed in contexts in which players can both i) learn more about the experiences of others, and ii) link play to their local communities and public spaces, with routes to impact on civic engagement and community-driven co-creation of safer and more equitable public spaces.
Right 2 Roam is an original tabletop boardgame for 2-4 players based on the gendered lived experiences of walking alone. Through a rigorous process of making, playtesting, and reflection, our research aimed to explore how board game design can be used to prompt discussion around the inequalities of movement and safety in public places. The game is a purposefully imbalanced game of chance to mirror systemic injustices and imbalances of power.
Right 2 Roam makes a significant contribution to game design, board games as activism, and games for civic engagement. It demonstrates the power of board games to represent the systemic imbalances and inequalities linked to gendered experience, and how critical play can be used to catalyse discussion around lived experience of- and equitable access to- public space. The game has been deployed in contexts in which players can both i) learn more about the experiences of others, and ii) link play to their local communities and public spaces, with routes to impact on civic engagement and community-driven co-creation of safer and more equitable public spaces.
| Original language | English |
|---|---|
| Publication status | Published - 1 Nov 2023 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 5 Gender Equality
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SDG 10 Reduced Inequalities
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SDG 11 Sustainable Cities and Communities
Keywords
- Applied games
- Board games
- Inequalities
- Co-design
- Activism
- Gender and games
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Dive into the research topics of 'Right 2 Roam'. Together they form a unique fingerprint.Datasets
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Right 2 Roam - developing community civic engagement through board game design. Focus groups and player-created board game components during workshops with Dundee students 2024-2025
Bozdog, M. (Creator), Sloan, R. J. S. (Creator) & Rezk, A. (Creator), Abertay University, 4 Aug 2025
DOI: 10.57995/b7qj-kx42
Dataset
File
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‘That’s what girls have to think about all the time’. Board games for civic engagement and perspective-taking
Bozdog, M., Rezk-Parker, A. M. & Sloan, R., 30 Jun 2026, In: Games: Research and Practice. 4, 2, 20 p., 6.Research output: Contribution to journal › Article › peer-review
Open AccessFile60 Downloads (Pure) -
Right 2 Roam green edition
Bozdog, M. (Designer) & Sloan, R. J. S. (Designer), 21 Mar 2025Research output: Non-textual form › Artefact
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‘They didn’t make it home’ - designing for unfairness in right 2 roam
Bozdog, M. & Sloan, R. J. S., 25 Jul 2024.Research output: Contribution to conference › Paper
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