Serious games

an attractive approach to improve awareness

Silvio Sorace, Elizabeth Quercia, Ernesto La Mattina, Charalampos Z. Patrikakis, Liz Bacon, George Loukas, Lachlan M. MacKinnon

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Community policing started in the United States in the second half of the century when the rise of social disorder and crime rates was so high that LEAs had to rethink about the efficiency of their relationship with Citizens and about the crimefighting model in place (Crime Stoppers International 2017). The need for a new police model involved also in Europe. Recognizing that police can rarely solve public safety problems on their own, community policing encourages interactive partnerships with relevant stakeholders. Its philosophy influences the way that departments are organized and managed (personnel and technologies), encouraging the application of modern management practices for efficiency and effectiveness. These changes can be enabled by Serious games as a form of learning. Serious games generally aim to teach or train by realistically simulating some aspect of a real-world situation and allowing learners to explore in a manner that is highly interactive. In community policing, they can be used to assist training of LEAs and citizens in the uptake of technologies, such as mobile and web applications, and raise citizen awareness about the opportunities offered in community policing mechanisms and fostering citizen engagement.
Original languageEnglish
Title of host publicationCommunity-oriented policing and technological innovations
EditorsGeorge Leventakis, M. R. Haberfeld
PublisherSpringer
Chapter1
Pages1-9
Number of pages9
DOIs
Publication statusPublished - 2017
Externally publishedYes
EventNext Generation Community Policing International Conference - Heraklion, Crete, Greece
Duration: 25 Oct 201727 Oct 2017
http://ngcpconference.com/

Publication series

NameSpringerBriefs in Criminology
PublisherSpringer

Conference

ConferenceNext Generation Community Policing International Conference
Abbreviated titleNGCP
CountryGreece
CityHeraklion, Crete
Period25/10/1727/10/17
Internet address

Fingerprint

citizen
community
police
efficiency
crime rate
learning method
personnel
stakeholder
offense
management
philosophy

Cite this

Sorace, S., Quercia, E., La Mattina, E., Patrikakis, C. Z., Bacon, L., Loukas, G., & MacKinnon, L. M. (2017). Serious games: an attractive approach to improve awareness. In G. Leventakis, & M. R. Haberfeld (Eds.), Community-oriented policing and technological innovations (pp. 1-9). (SpringerBriefs in Criminology). Springer. https://doi.org/10.1007/978-3-319-89294-8_1
Sorace, Silvio ; Quercia, Elizabeth ; La Mattina, Ernesto ; Patrikakis, Charalampos Z. ; Bacon, Liz ; Loukas, George ; MacKinnon, Lachlan M. / Serious games : an attractive approach to improve awareness. Community-oriented policing and technological innovations. editor / George Leventakis ; M. R. Haberfeld. Springer, 2017. pp. 1-9 (SpringerBriefs in Criminology).
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Sorace, S, Quercia, E, La Mattina, E, Patrikakis, CZ, Bacon, L, Loukas, G & MacKinnon, LM 2017, Serious games: an attractive approach to improve awareness. in G Leventakis & MR Haberfeld (eds), Community-oriented policing and technological innovations. SpringerBriefs in Criminology, Springer, pp. 1-9, Next Generation Community Policing International Conference, Heraklion, Crete, Greece, 25/10/17. https://doi.org/10.1007/978-3-319-89294-8_1

Serious games : an attractive approach to improve awareness. / Sorace, Silvio; Quercia, Elizabeth; La Mattina, Ernesto; Patrikakis, Charalampos Z.; Bacon, Liz; Loukas, George; MacKinnon, Lachlan M.

Community-oriented policing and technological innovations. ed. / George Leventakis; M. R. Haberfeld. Springer, 2017. p. 1-9 (SpringerBriefs in Criminology).

Research output: Chapter in Book/Report/Conference proceedingChapter

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T1 - Serious games

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AU - Quercia, Elizabeth

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AU - Bacon, Liz

AU - Loukas, George

AU - MacKinnon, Lachlan M.

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AB - Community policing started in the United States in the second half of the century when the rise of social disorder and crime rates was so high that LEAs had to rethink about the efficiency of their relationship with Citizens and about the crimefighting model in place (Crime Stoppers International 2017). The need for a new police model involved also in Europe. Recognizing that police can rarely solve public safety problems on their own, community policing encourages interactive partnerships with relevant stakeholders. Its philosophy influences the way that departments are organized and managed (personnel and technologies), encouraging the application of modern management practices for efficiency and effectiveness. These changes can be enabled by Serious games as a form of learning. Serious games generally aim to teach or train by realistically simulating some aspect of a real-world situation and allowing learners to explore in a manner that is highly interactive. In community policing, they can be used to assist training of LEAs and citizens in the uptake of technologies, such as mobile and web applications, and raise citizen awareness about the opportunities offered in community policing mechanisms and fostering citizen engagement.

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Sorace S, Quercia E, La Mattina E, Patrikakis CZ, Bacon L, Loukas G et al. Serious games: an attractive approach to improve awareness. In Leventakis G, Haberfeld MR, editors, Community-oriented policing and technological innovations. Springer. 2017. p. 1-9. (SpringerBriefs in Criminology). https://doi.org/10.1007/978-3-319-89294-8_1