Abstract
A primarily sound-driven game developed to accompany an interactive game design talk called Playing Along, by Yann Seznec and Dr Niall Moody. Playing Along was a talk focusing on the way small changes to a game can have a sometimes outsized impact on the experience of playing that game.
ShoutFight! comprises the main interactive element of the talk, and is designed in a modular fashion so that different elements can be gradually added to demonstrate this principle as the talk progresses.
The Playing Along talk and ShoutFight! game have been presented at 2 events to date: The BFI Video Games Day 2018; Traverse Theatre, Edinburgh.Continue Edinburgh 2018, University of Edinburgh Business School.
ShoutFight! comprises the main interactive element of the talk, and is designed in a modular fashion so that different elements can be gradually added to demonstrate this principle as the talk progresses.
The Playing Along talk and ShoutFight! game have been presented at 2 events to date: The BFI Video Games Day 2018; Traverse Theatre, Edinburgh.Continue Edinburgh 2018, University of Edinburgh Business School.
| Original language | English |
|---|---|
| Publication status | Published - 14 Jun 2018 |
| Event | BFI Video Games Day - Traverse Theatre, Edinburgh, United Kingdom Duration: 14 Jun 2018 → 14 Jun 2018 https://www2.bfi.org.uk/supporting-uk-film/british-certification-tax-relief-0/bfi-video-games-day-2018#:~:text=On%2014%20June%202018%2C%20the,this%20year%20was%20no%20exception. |
Keywords
- Video game
- Crowd-driven game
- Audio game
- Game feel