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The death of the player: videogames and post-humanism
Sonia Fizek
Department of Games and Arts
Research output
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Contribution to conference
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Abstract
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Arts and Humanities
Post-human
100%
Post-humanism
100%
Game Playing
100%
Or-ganics
66%
Artificial Intelligence
66%
Utterance
33%
Avatar
33%
Humanist
33%
Potentiality
33%
Possible worlds
33%
Death of the author
33%
Inorganic
33%
Polity
33%
Emissaries
33%
Division
33%
Performativity
33%
Performative
33%
Subjectivity
33%
Dichotomy
33%
Interactivity
33%
Chicago
33%
Proletariat
33%
Collage
33%
Social Sciences
Artificial Intelligence
100%
Subjectivity
50%
Interactivity
50%
Authors
50%
Technoculture
50%
Dichotomy
50%
Human Dimension
50%
Potentiality
50%