The use of avatars in digital role-playing games (RPGs) in computer-assisted language learning (CALL)

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)peer-review

Original languageEnglish
Title of host publicationDigital games and language learning
Subtitle of host publicationtheory, development and implementation
EditorsMark Peterson, Kasumi Yamazaki, Michael Thomas
PublisherBloomsbury Academic
Chapter7
Pages154-182
Number of pages29
ISBN (Electronic)9781350133013, 9781350133020
ISBN (Print)9781350133006
Publication statusAccepted/In press - 28 May 2019

Publication series

NameAdvances in digital language learning and teaching
PublisherBloomsbury Academic

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