The use of avatars in digital role-playing games (RPGs) in computer-assisted language learning (CALL)

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)peer-review

Original languageEnglish
Title of host publicationDigital games and language learning
Subtitle of host publicationtheory, development and implementation
EditorsMark Peterson, Kasumi Yamazaki, Michael Thomas
Place of PublicationLondon
PublisherBloomsbury Academic
Chapter7
Pages154-182
Number of pages29
ISBN (Electronic)9781350133013, 9781350133020
ISBN (Print)9781350133006
DOIs
Publication statusPublished - 22 Apr 2021

Publication series

NameAdvances in digital language learning and teaching
PublisherBloomsbury Academic

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