The use of interactive multi-player games to enhance second language acquisition of both Mandarin and English

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Abstract

MMORPG have become a popular area of language acquisition research, raising the question of whether games and education can be effectively combined to create a game based on research that has education within its core yet still presents as an engaging gaming experience and provides a mutual learning platform for two languages. The current study is longitudinal and focuses on the question: Can interactive RPGs enhance second language acquisition?

Original languageEnglish
Number of pages2
Publication statusPublished - 28 Jun 2019
EventIrish Conference on Game Based Learning 2019 - Clayton Hotel, Cork, United Kingdom
Duration: 26 Jun 201928 Jun 2019
Conference number: 8th
http://www.igbl-conference.com/

Conference

ConferenceIrish Conference on Game Based Learning 2019
Abbreviated titleiGBL
CountryUnited Kingdom
CityCork
Period26/06/1928/06/19
Internet address

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